Buy Assassin’s Creed Shadows (PS5) In Pakistan (2025 edition)
Become a lethal shinobi Assassin and a powerful legendary samurai as you explore a beautiful open world in a time of chaos. Switch seamlessly between two unlikely allies as you discover their common destiny, master complementary playstyles, create your shinobi league, customize your hideout, and usher in a new era for Japan.
Discover the captivating open world of feudal Japan, from spectacular castle towns and bustling ports to peaceful shrines and pastoral landscapes. Adventure through unpredictable weather, changing seasons, and reactive environments.
Features of Assassin’s Creed Shadows (PS5)
Feature | Details |
Release Date | 20-Mar-25 |
Platform | PS5, PC, Xbox Series X/S |
Setting | Feudal Japan, late Sengoku period (1579) |
Protagonists | Naoe (shinobi) and Yasuke (samurai) – dual playable characters |
Combat Style | Light/heavy attacks, posture breaking, parrying, weapon-specific skills |
Stealth Mechanics | Crouch, prone, drag & hide bodies, extinguish lights, shadow-based cover |
Observation System | “Observe” mechanic for tagging enemies and objectives |
Parkour System | Grappling hook, vertical/horizontal traversal, prone movement |
Dynamic Seasons | Affects environment (e.g. grass growth, frozen lakes) and stealth strategies |
Weather Effects | Fog, storms, wind affecting visibility and stealth |
Underwater Mechanics | Swimming, diving, bamboo breathing underwater |
Environmental Interaction | Breakable props, destructible lights, physics-based traps |
Map Size | Comparable to Assassin’s Creed Origins |
Base Building | Customizable hideout, shinobi league development, spy network |
Voice Options | Japanese, English, and full voice localization with immersive mode |
Skill Trees | Separate trees for each character; stealth, combat, tools, and gadgets |
Gear & Customization | Armor upgrades, weapon enhancements, dye system |
Signature Moves | Dual assassinations, sumi-e animation finishers, contextual kill interactions |
Story Structure | Main missions + open-ended target eliminations with narrative flexibility |
Difficulty Options | Sliders for combat, detection, accessibility, QTE toggles |
Accessibility Features | Colorblind filters, UI scaling, narration, remappable controls |
Graphics Modes (PS5) | Performance (60 FPS, 4K upscaled), Balanced (40 FPS, RT), Fidelity (30 FPS native 4K + RT) |
PS5 Pro Enhancements | Extended ray tracing in Fidelity & Balanced, 60 FPS with RT in Performance mode |
Story Expansion | “Claws of Awaji” – adds 10+ hours of post-launch content (included with pre-orders) |
Game Editions | Standard, Deluxe (with Sekiryu pack), Collector’s Edition (statue, map, steelbook, scrolls) |
Game Size (PS5) | Approx. 90–100 GB (estimated based on engine and content) |
Critic Rating (Preview) | 9/10 – praised for visuals, refined mechanics, authentic world-building |
User Sentiment (Early) | Very Positive – fans excited for dual protagonist concept and feudal Japan setting |
Critical Reception | Called a “return to form” for Ubisoft; praised in early reviews for combat, stealth, visuals |
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